An article in Time Magazine was recently published proclaiming the ten most beautiful games of 2015. We were surprised and excited to find we had contributed to two of them: Frictional Game's SOMA got a nod, as did the beautiful Alto's Adventure.
We contributed voice design to SOMA - all the audiologs and datamines and cassette tapes in the game. And for Alto's Adventure we designed the entire soundscape with implementation by the brilliant Harry Nesbitt. Music was by Brian Crawford
Little confirmations such as these that remind us where we sit as part of the International Game Development landscape are a great motivation, and reaffirm that we are pushing Kpow in a good direction.